No account, no friction
No email, no password. Pick an emoji avatar and a nickname, you’re in. A room spins up in under five seconds.
Scrumbler is an anonymous-by-default, no-account, real-time planning poker. Built for the pace of an actual sprint, not for looking good in a meeting.
No account. Share a room code, that’s it.
No email, no password. Pick an emoji avatar and a nickname, you’re in. A room spins up in under five seconds.
Votes stay hidden until reveal. Nobody anchors on the first card down, and divergence becomes a discussion rather than a confession.
Supabase Realtime sync, sub-second latency. When a teammate votes, you see it in the same heartbeat.
Scrum Master or Developer: each role gets its own surface, palette and gestures.
The agile classic: 1, 2, 3, 5, 8, 13, 21, ?, ☕. A ☕ card to call a break, a ? to call out missing info.
Reveal scoreboard with tier gradients, confetti, and stats: mean, median, deviation, consensus.
When one vote diverges, Scrumbler invites a discussion. Neutral, never blaming.
Mind changed? Click your card again, the vote turns private. No need to restart the round.
Timeline of stories, markdown export, shareable summary. Next refinement starts with full context.
Pick a nickname, an emoji avatar, a role. You get a code to share, no email invites.
Teammates join by pasting the code. Avatar, role, done. They’re at the virtual table.
The Scrum Master enters a story and opens the vote. Everyone plays a card. Reveal, discuss if needed, next round.
No, fully anonymous. You pick a nickname and an emoji avatar, the session stays on your device.
No hard limit. Comfortable sessions usually cap around 10 players. Beyond that, it depends on your connection.
No. No ad tracking, no resale. Votes stay in the room, the room clears when everyone leaves.
Not yet, that’s the next big step. T-shirt sizes (XS to XXL) and custom scales are coming soon.
Not yet. The codebase is private during stabilization. We’ll revisit once V1 is solid.
A room spins up in five seconds. Nothing to install.
Start a game →